Fatal Frame 2 Remake demo impressions
Mar. 5th, 2026 06:24 pmSo the demo for the 2nd Fatal Frame 2 remake (basically, there was the original, then the Wii remake, and now this one) came out and it works just fine on the Steam Deck.
The community has discovered that a great deal of the outside areas are available (but obviously all the buildings are locked). I haven't poked around because I'm more interested in the gameplay. Said gameplay is pretty much chapter 1 of the game - wandering around the first house and encountering a ghost twice.
Needless to say, now that I know it works on the Steam Deck, I've purchased the deluxe version of the remake for download and playing next week.
There's a new handholding mechanic that I love very much - I've always felt bad that Mayu, the sister, is always left limping behind you, and it makes so much sense to hold hands with her. (The healing mechanic does not hurt.)
Other things:
* There are minor changes to things - Sae is missing her dialogue outside the Osaka house, the newspaper article about Masumi is found in the Osaka house instead of the trail to the village, Miyako's ghost heads in a different direction than in earlier games, the flashlight is found in a different location, etc.
* Save points have item shops, like Fatal Frame 4. (Another concept that was a thing in Fatal Frame 4 also makes a return, but not in the demo - however, you can see it if you go into photo mode.)
* You now have willpower, which depletes when a ghost attacks you, and health. If your willpower goes to 0, then ghosts start draining your health.
* Miyako, who is essentially the tutorial ghost for this game and normally a fairly easy ghost, whipped my behind. I didn't die, but I came really really close. (I replayed both of her battles in this chapter.) She charges at you a lot, and if you're not used to it - especially early on in the fight - she will take a chunk out of you. Part of the issue is that you need to aim the camera in her face, and sometimes her face is a bit hard to find. Yay upgraded graphics?
The community has discovered that a great deal of the outside areas are available (but obviously all the buildings are locked). I haven't poked around because I'm more interested in the gameplay. Said gameplay is pretty much chapter 1 of the game - wandering around the first house and encountering a ghost twice.
Needless to say, now that I know it works on the Steam Deck, I've purchased the deluxe version of the remake for download and playing next week.
There's a new handholding mechanic that I love very much - I've always felt bad that Mayu, the sister, is always left limping behind you, and it makes so much sense to hold hands with her. (The healing mechanic does not hurt.)
Other things:
* There are minor changes to things - Sae is missing her dialogue outside the Osaka house, the newspaper article about Masumi is found in the Osaka house instead of the trail to the village, Miyako's ghost heads in a different direction than in earlier games, the flashlight is found in a different location, etc.
* Save points have item shops, like Fatal Frame 4. (Another concept that was a thing in Fatal Frame 4 also makes a return, but not in the demo - however, you can see it if you go into photo mode.)
* You now have willpower, which depletes when a ghost attacks you, and health. If your willpower goes to 0, then ghosts start draining your health.
* Miyako, who is essentially the tutorial ghost for this game and normally a fairly easy ghost, whipped my behind. I didn't die, but I came really really close. (I replayed both of her battles in this chapter.) She charges at you a lot, and if you're not used to it - especially early on in the fight - she will take a chunk out of you. Part of the issue is that you need to aim the camera in her face, and sometimes her face is a bit hard to find. Yay upgraded graphics?